AI Insights · Timothy · January 2024
Top 5 Mech Games on Unified Platform in Peru for Q4 2023
Explore the performance of the top five mech games in Peru for Q4 2023, with insights on downloads, revenue, and weekly active users.
In the fourth quarter of 2023, the top five mech games in Peru showcased varied performance across downloads, revenue, and weekly active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Mechangelion - Robot Fighting from MOONEE PUBLISHING LTD exhibited fluctuating metrics. Downloads started at 19K in late September and saw a general decline, bottoming out at 4K in early December before recovering to 10K by the end of the quarter. Weekly active users mirrored this trend, beginning at 37K and dipping to 18K before climbing back to nearly 30K. Revenue saw spikes, peaking at $35 in early October and $31 at the end of the month, with no significant earnings thereafter.
War Robots Multiplayer Battles from MY.GAMES B.V. showed a consistent performance in revenue, starting at approximately $9.3K and fluctuating slightly between $6K and $9K throughout the quarter. Downloads ranged from 3.7K to 6.3K, with a notable peak in mid-October. Weekly active users remained steady, starting at 35K and maintaining around this level, with minor fluctuations, ending the quarter at 31K.
Robot Game: Transform & Fight by Zego Studio had no revenue during this period. Downloads started at 5.4K, saw a dip to 2.2K in mid-October, and ended the quarter at 3.2K. However, weekly active users showed a positive trend, starting at 56K and increasing steadily to 60K by the end of December.
Blocky Cars online games from Go Dreams also had no reported revenue. Downloads were stable, ranging from 1K to 1.6K, with a slight uptick towards the end of the quarter. Weekly active users reflected this stability, hovering around 5K throughout the quarter.
Marble Clash: Fun Shooter by MAD PIXEL, like some others, reported no revenue. Downloads began at 1.6K, dipped to around 800 in mid-October, and recovered to 1.5K by the end of December. Weekly active users followed a similar pattern, starting at 2.4K, dipping to 1.4K, and then climbing back to 2.4K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.